(link to slideshow)
I was a co-presenter at a session at the National Writing Project’s Annual Meeting last week on the topic of game design. I joined Steve Moore, Rafi Santos and Janelle Bence to present a variety of ways that gaming and video games might have a place in the educational setting, starting from a systems framework idea of the ecology of a school, to integrating game design theory into the curriculum, to connections to the Common Core, to how to build a game. It was a lot of fun, and full of interesting insights by the participants, who spent a chunk of time collaboratively constructing a game and then reflecting on the experience.
First, we brainstormed what we knew about games:
Later, after games were built, we asked them to reflect on what they discovered about game design, and what they struggled with:
You can also access the agenda online, which has resources that the presenters and the audience have pulled together.
Peace (in the sharing),
Kevin