I am on the hunt for interactive books on the iPad that really use the technology of the device to create a different kind of reading experience. Perhaps I err in having The Fantastic Flying Books of Morris Lessmore as the ebook/Holy Grail that I compare others to, but I figure: isn’t it about time that companies push the development of interactive books in new and interesting directions? (or am I being unrealistic?). Just adding some sound to a book doesn’t make it much of an interactive experience.
That said, Bartleby’s Book of Buttons (today, I review the first volume, The Far Away Island, and another day, I will review the second volume in the series) does a pretty decent job of pulling the reader into the experience of the story. Simply put, Bartleby is on an adventure to collect more “buttons” for his book of buttons, and that leads him to Mystery Island where danger rears its head. (When I first heard “buttons,” I thought of shirt buttons, and wondered why anyone would collect those. I soon realized that “buttons” are literally buttons that you can press and make things happen. Perfect for a game, right?). The narrator’s Australian (I think) accent gives the story a different kind of “feel” to it, at least for my son and I.
The story here, such as it is, moves along at a good pace, and it’s not always obvious what the reader needs to do to advance the story. That’s not a criticism. In fact, it is a plus. You have to think, and listen, and follow clues that don’t always appear to be clues. There’s a solid mix of sequencing activities, discovery via touchscreen, and more. I’d rank The Far Away Island near the top of the some of the interactive books I have been experiencing lately (volume 2 is even better)
I suppose the challenge for developers is how to match the possibilities of the technology with the development of a good story for a wide age group audience.
Peace (in the touch),
PS — check this interview with the developers of the book: