Many times, my students surprise me. Take for example, this student, who decided to take the concept of informational design/expository writing with our work around Rube Goldberg Contraptions and make a video game project version in Gamestar Mechanic. He spent a long time in design mode, making sure that once a player hits “play,” all they have to do is watch the game unfold on its own.
As someone who has designed games in Gamestar Mechanic, I can tell you: this is very intricate and required lots of planning and troubleshooting, but it is pretty cool to play/watch as things unfold automatically.
Peace (this leads to that),