Inside Scratch: Gaming Reflections 7

At our upcoming gaming camp, we want to try to expose our kids to more than just Gamestar Mechanic, so we are going to dip our toes briefly into Scratch — the programming language from MIT that resembles a Lego set for animation. It’s not all that great for game design, per se, but it does show the backbone of how things are done on the screen by programmers.

Gaming Reflection 7: Inside Scratch from Mr. Hodgson on Vimeo.

Peace (in the games),
Kevin

Levels of Play: Gaming Reflections 6

I built a five level game the other day, but first, I did some storyboarding of my concept (about dreaming, and the sudden falling sensation and working your way out of your dream). Here, I chat about what my original ideas was for my video game and then bring you into the mix as I play my game. I mess up a bit, but that’s part of the challenge. I also tried to talk a bit of stream-of-consciousness as I played. That made me mess up even more …

Gaming Reflection 6: Designing and Playing a Game from Mr. Hodgson on Vimeo.

Peace (in the game),
Kevin

Curriculum Plans: Gaming Reflection 4

I’ve been trying to formulate a good plan for the middle school kids coming into our Game Design Camp. I’d like it to a combination of hands-on collaborative work along with diving into the computer, with some discussions and reflective practice thrown in for good measure.
Here, I talk through some of the ideas about the lessons for the week of camp:

Gaming Reflection 4: Curriculum Ideas from Mr. Hodgson on Vimeo.

Peace (in the game),
Kevin
PS — You can also view the other parts of my video reflections.

Resources: Gaming Reflection 3

I continue to share out some thinking about gaming for the classroom (or in my case, for a summer camp program). You can view part one and part two, if you want. Here, I chat about some of the resources I will be using to think about gaming possibilities and to bring into the camp for the kids to experience. My hope is to bring them away from the games from time to time to remind them of the bigger picture and larger possibilities of gaming as a media experience.

Gaming Reflection 3: Resources from Mr. Hodgson on Vimeo.

Peace (in the games),
Kevin

Check out ‘The Bully Project’

I stumbled on this at Vimeo, and was completely shaken by the stories starting to unfold in this upcoming documentary. You know, bullying took on a lot of weight this year in our schools — more than usual, thanks to a new state law mandating reporting and intervention — and I feel at times that the students began tuning it out because the concept was so prevalent. But what does impact them are personal stories of kids, and adults reacting, and I think this video documentary might have some good potential for making a difference.

Check out the trailer:

The Bully Project: a year in the life of America’s bullying crisis

The Bully Project Promo from Lee Hirsch on Vimeo.

Please visit our website at:
thebullyproject.com

This year, over 18 million American kids will be bullied, making it the most common form of violence young people in the U.S. experience.

Directed by Sundance- and Emmy-award winning filmmaker, Lee Hirsch, The Bully Project is a beautifully cinematic, character-driven documentary—at its heart are those with the most at stake and whose stories each represent a different facet of this bullying crisis.

Following five kids and families over the course of a school year, the film confronts bullying’s most tragic outcomes, including the stories of two families who’ve lost children to suicide and a mother who waits to learn the fate of her 14 –year-old daughter, incarcerated after bringing a gun on her school bus. With rare access to the Sioux City Community School District, the film also gives an intimate glimpse into school busses, classrooms, cafeterias and even principles offices, offering insight into the often-cruel world of children, as teachers, administrators and parents struggle to find answers.

While the stories examine the dire consequences of bullying, they also give testimony to the courage and strength of the victims of bullying and seek to inspire real changes in the way we deal with bullying as parents, teachers, children, and in society as a whole. Through the power of these stories, The Bully Project aims to be a catalyst for change and to turn the tide on an epidemic of violence that has touched every community in the United States—and far beyond.

Peace (please),
Kevin

Getting Ready for Gaming: video reflection 1

As I gear up for leading a gaming summer camp, I am reflecting on the activities I hope to bring into the camp for middle school kids. I am lucky to have my friend, Tina, along for the ride again this summer. Here, I started to tinker with Gamestar Mechanic, which we will be using as our main website for game playing and development:

Gaming Camp, Pre-Camp Reflection 1 from Mr. Hodgson on Vimeo.

Peace (in the game),
Kevin

Book Reviews: Ship Breaker and The Wind-up Girl

Novelist Paulo Bacigalupi sees chaos in the future, with the seeds of that chaos planted in the decisions we are making — or rather, not making — around environmental issues right now. Two of Bacigalupi’s books that I have recently read — Ship Breaker and The Wind-up Girl — swirl around a future in which the world has been altered forever in a dystopian way by environmental neglect and powerful climate change. Both books have you wondering anew about what kind of world our grandchildren will inhabit, and if not a world as bleak as Bacigalupi lays out, will it be anything close?

Of the two books, I found Ship Breaker to be much more engaging in both character and story. The book is also for young adult readers, so I was reading it in class this spring. The story set in the future revolves around a boy named Nailer trying to survive in a world where oil rigs and ships lay scattered along the Gulf Coast as a result of a failed energy policy of the past (or, rather, our present), and ship breakers are teams who scavenge the hulls for precious metals and other re-useable parts. Honor and betrayal are part of life. Huge storms come in with very little notice. The work environmental is brutal. And a distinct class system has set in. I liked the pacing of the narrative, and also the development of the main character, who is dealing with a violent father while still laying out some hope for a future that will have Nailer sailing on the massive Clipper Ships he sees in the distance.  When opportunity arises, Nailor jumps into the unknown, and sets things in motion that ultimately pay off for him. (See Amazon video of Bacigalupi talking about the story development)

The Wind-Up Girl is for adults (with violence and sex), and is slightly different in its narrative tone. Here, the future is shaped by geopolitical events that have decimated many of the countries of the world, leaving only a few to survive on wits and science and the hoarding of environmental know-how. Bacigalupi weaves in the narratives of a handful of characters as a tightly-knit and controlled society of Thailand that slowly careens apart, and comes completely undone. One of the main prizes being sought is a seed bank, a massive archive of pure genetic seeds for food that won’t be riven with disease. The wind-up girl in the title of this novel is a robotic humanoid whose desire for freedom, after becoming the source for depravity by the powerful elite, becomes an all-consuming thing. Her quest for a better life, however, leads her into violence that unwittingly dismantles the entire society, and shakes the world at its foundation. Morality, technology, politics, revenge and the environment are all at the heart of this story.

Both books certainly make you ponder the future of our planet, and the stories did have me thinking of how much we take for granted that the government knows what it is doing. We place a lot of trust in those who are power to be foresighted in what they are doing. But sometimes, the most innocuous decisions are the ones that have the most far-reaching impact. (Inaction on climate change?) You just don’t always know it at the time. Bacigalupi takes that premise and runs with it, creating stark picture of the possible future to come. His writing is crisp, his characters are interesting and his settings are eerily familiar scenes of what-might-come.

Peace (in a better world than this),
Kevin

Waving Goodbye on the Last Day of School

Goodbye Envelope 2011
We all stood at our bus loop yesterday, watching our students board the yellow buses for the last time this school year. They hung their heads out of the open windows, shouting out to teachers. Some hung back in their seats, dabbing their eyes with tissue. Someone put small bubble bottles in our mailboxes, so a few of us were blowing bubbles into the air. The buses then took off with a loud cacophony of honking and shouting and cheering, then doubled back through the loop for a second time (as is our custom on the last day of school), as all of us teachers waved and shouted out some final encouraging words as summer came into full view.
And then they were gone, and we shuffled back into our school — which now seemed a bit too quiet. Sure, we were happy to see the year end but already, I could feel some pangs of what tomorrow would bring when I would wake up and not be planning for a day of activities with my sixth graders, whom are now off to the larger regional school for middle school.

I’m going to miss those kids.

Before my homeroom class left — before we hugged or high-five or gave handshakes — they presented me with a HUGE oversized greeting card that two girls have been making in the far corner of the classroom for about three weeks now. I had purposely avoided the girls hard at work — I had some idea — but the card and the envelope were so wonderful, so touching, that after the school had emptied out, I stood there, staring at them on the chalkboard in the back of the room.

I’m going to miss these kids.
Goodbye Letter 2011

Peace (in the remembering),
Kevin