A looming deadline about whether or not to offer up a summer enrichment camp around Game Design and Development came and went, and yes, I decided to put my cards on the table and offer up the class this coming July. I really appreciated folks who helped me think this through a bit (I’ll need more help later on, friend, so don’t go anywhere) and for those who offered up kind messages of support for jumping into something new for me. (You can see my thinking from the other day around my ideas for a camp built around gaming).
Here is my camp description:
Introductory Game Development and Design
This session will look at gaming from the perspectives of both the player and the developer, as students will have ample time to both play and create their own games in cooperative working teams. We’ll also be considering the history of video game development and we may have a guest or two from the video game industry to talk and work with participants. Starting with board games and then moving into video games, students will design, develop and then publish their own original ideas. We will be using free software for development of simple video games that can be extended into more complex games for more advanced gamers.
Now that I know I am doing it, I am excited about the possibilities here.
The thing that makes this camp work for me is that these are middle school kids (grades five through eight) and that age group is so interesting because they are open to possibilities, not afraid to be “explorers” and yet they can be silly, too. (trust me). It’s also a select group. The kids in this program will want to be gaming, or else they would not have signed up.
I do wonder about this: will I get only boys? I hope not. The last few Webcomic Camps that I have done, there has been a solid mix of girls, and that has made a huge difference in the dynamics and creativity of the classes. From a teaching perspective, I want to reach the girls as much as the boys with the game course. I know that girls are often left on the sidelines of conversations around games and technology, even though some of my most talented and insightful and tech-savvy students are girls, not boys. This kind of camp might pry open the door a bit.
Now that I think of it, I wonder if there were any language tweaks I could have done on the course description that would better appeal to girls? Too late now, though.
If you didn’t hear this engaging radio story from National Public Radio, it is worth checking out. The reporter — a high school girl — talks about girls not getting the respect they deserve for being gamers. The piece is called “Why Do Girl Gamers Get So Little Respect?” by Jessica Cernadas.
I wonder if I can find any local female game designers to come in and talk about their work with the kids? Hmmmm. Time to network a bit …
Peace (in the pieces on the board),