Video Game Design and Reluctant Writers

I co-teach one of my four classes with an amazing Special Education teacher, Bob, who is also become a friend. Over the last three years of working together as co-teachers, I have learned a lot from him about strategies that reach all levels of our writers and readers in the classroom. I hope he has learned some things from me, too.

As part of the reflective elements of our ongoing Geological Video Game Design unit, Bob and I sat down to chat about what we are seeing, particularly when it comes to the reluctant writers in our group. He notes the sense of engagement we are noticing, the use of writing on a  topic of high interest, and the way the project is helping to solidify pretty tricky scientific concepts for them.

This video segment is part of a larger documentary I am working on as we move through our video game design unit that connects writing, technology and science with Gamestar Mechanic. Our aim is to help some of our students submit their game designs for the National STEM Video Challenge in March.

Peace (in the sharing),


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