I have a significant number of students working in Gamestar Mechanic to develop the “media component” of an environmental essay project. I have been modeling my own essay with students every day — pulling out paragraphs and making observations about my strategies — as a mentor piece, and I have been doing the same with the media pieces. My own essay is about fuel cell technology. Yesterday, I worked on, and then finished, a short video game about fuel cells that I shared with my students yesterday.
What I pointed out to them is how I used the text of the game (in the form of the introductions, rules, and even text messages within the game itself) to reflect the “stance” of my essay that fuel cells are a good idea and need more investment and research. I’ve really been pushing the ways to marry the media project with the argumentative stance of the essay, so that the two work together to create one single powerful message.
Interested in playing my video game called Fueling the Fuel Cells? Give it a try.
Peace (in the game),