Here’s something I discovered in my role as “student” in the Gamestar Mechanic Summer Online Learning Program: users of the game design site can now create a “portfolio” of their work as game developers and that portfolio can become public. I like that idea. It’s a pretty simple format — brief introduction, with featured games — but when we talk about identity of students and how to get themselves to make the shift to creator, this portfolio idea has a lot of merit.
The portfolio has to be approved by Gamestar (they are really good about checking over work before making it available to the public) so I don’t have a link to the live site yet. Above is a screenshot, however.
Peace (in the portfolio),