Adventure Game Design: The Odyssey of Tara

I am immersed in a unit around adventure/story game design with the Gamestar Mechanic Summer Online Learning program. I decided to use an offshoot of The Odyssey to create my game. Notice how I also titled each section/chapter as part of the development of the story (exposition, climax, etc.) because I might use this as a demonstration of connecting story to game in the classroom.
I did try to make this game a little trickier than others, so let me know how it goes. Bring Tara home!

Peace (in the adventure),
Kevin

 

 

4 thoughts on “Adventure Game Design: The Odyssey of Tara

  1. Okay during morning break it is wet, and I got students coming up to ask questions while I was trying to play. Going to get some of my students on to this later!!
    Kathryn

  2. I really enjoyed your game!

    It took me and my friend Jordan about 5 minutes to complete it. Looking forward to more Levels!

    Antonio.

    1. Five minutes? That’s it? Did you do all of the levels? Or is that five minutes for the first level?

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