Slice of Life: Making Adventure Happen

(Note: This is a Slice of Life, facilitated by Two Writing Teachers. Slice of Life is a weekly writing activity. You write, too.)

Rhizomatic Discoveries

It’s not that I didn’t have plenty of shoveling to do yesterday. I did. I did. But a snow day yesterday also gave me time to play around with an app that I had put on my iPad the other day, thanks to Paul Hamilton. Adventure Creator is a “make your own adventure” interactive fiction maker and I am still working to figure it out (Paul helped with a short video tutorial).

I’ve worked with Twine (which is free) and played around with some other “make your own adventure” — or interactive fiction — creators, such as Inklewriter. This Adventure Creator app seems intriguing, although it costs almost 4 bucks so I am not sure it is reasonable for an entire classroom.

Still, I dove in, played around and began making an interactive story about Rhizomatic Learning, as I gear up for the upcoming Rhizo15 online gathering that is slated to begin in March (I think). My idea is to create an interactive story, exploring a bit of rhizomatic thinking. Mostly, I hope it helps me better understand the concept. Even a year after Rhizo14, and the continued connections all year, I am still a bit fuzzy on this kind of interlacing and inter-tangent thinking of learning practices, although I know enough about it to know there is something there.

Adventure Creator allows you to build out a story, and I think you can add objects, but I have a lot to learn and am grateful for Paul’s video guidance, and now I need to dig into the app and find tutorials. Constructing a text-style ‘make your own adventure’ story requires planning and thinking but I think it could be cool.

Peace (on the map),

  1. Very, very cool, Kevin. This reminds me of the “choose your own adventure” chapter books I used to read as a kid. Loved them! Thanks for sharing this idea.


  2. This sounds like something students would really enjoy trying! Kids seem to love the interactive story idea. I’m sure it’s the same reason they love to play video games – they like to see where the adventure takes them!

  3. Kevin,
    This app seems very exciting to me. Like Jennifer, it reminds me of the idea of the choose your own adventure books I read as a kid. I loved those. I would always try to make sure I found out all the possibilities of how the story could turn out. I find adventures like this intriguing…have fun learning to figure it out!

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