My students are not just playing video games all December for our Game Design Unit. We do lots of writing, although most of it is “sneaky” writing on my part — smaller, quick reflection points mixed with larger, more formal writing. A few years ago, for a presentation, I began to chart out the various writing assignments that take place (as much to document our work as to justify any questions from parents and administrators).
Today, they are working on the writing of their persuasive Video Game Review assignment, crafting an argument about a video game through the lens of design features (controls, visuals, sound, etc.) Meanwhile, some students are starting to finish and publish their video game projects, and getting other kids from around the world in Gamestar Mechanic to play and give feedback on their projects.
Peace (write it to live it),