Networked Narratives: Listening In On Chris Gilliard


Surveillance flickr photo by Simon Aughton shared under a Creative Commons (BY-NC-SA) license

I’ve been taking my time, listening over a few days to the classroom conversation that the always-intriguing Chris Gilliard had with Networked Narratives the other day.

Chris is insightful in his look at how technology impacts our lives, bringing to the surface not just the privacy issues but also the concerns of how our data might be used against us (and is being used against us) by companies and governments. Chris is wary of the digital landscape but also is optimistic that users can force changes for the better (or I infer his hopefulness, which maybe just is my own reflection that the ship can still be set right).

The video is in Vialogues, allowing for conversation in the margins. Thanks again to Karen for joining, and hoping others will, too.

Come join in the conversation via Vialogues

Peace (pondering the way forward),
Kevin

Networked Narratives: Oh, This Dystopia


utopia banished flickr photo by kr428 shared under a Creative Commons (BY-SA) license

Networked Narratives hosted a Twitter chat the other while folks were watching this video — We’re Building a Dystopia Just to Make People Click on Ads by Zeynep Tufekci — and so I popped the video into Vialogues for slow viewing and commenting.

Thanks to Karen and Terry for jumping in with me, so I didn’t feel so alone in the digital landscape of manipulation engines and algorithmic targeting of my data.

You are invited, too, to watch and react. Tufekci is insightful, connecting algorithms of advertising to the creeping elements of an authoritarian state. It’s not that much of a leap, unfortunately.

View the video and add your own comments/conversation

Peace (in the mix),
Kevin

 

Combining GIFs Together in Digital Alchemy Experiment

Combining Gifs

This morning’s DS106 Daily Create call for “making stuff” was to merge a name with a famous person with the name of something else. Betty White Cake was the example (chuckle).

I wanted to do Edge of Darkness, with the U2 guitarist. And I wanted to merge two animated GIFs — the Edge with a dark scene — but I didn’t know how to do that. So I learned how.

I searched the Net and re-discovered Animated GIF Maker (which I have used before to make a single GIF) and learned that you can upload multiple GIFs at a time and then arrange and re-arrange the frames. It’s not perfect but it worked for what I wanted, a hint of the darkness of The Edge.

Now all I need is a soundtrack for the end of the world …

Peace (in frames),
Kevin

Digital Palimpsest: Words Lost to the Night

Here’s a poem that emerged rather unexpectedly from a daily alchemy prompt through Networked Narratives.

It began here with some silhouettes and a call for wondering who shadows might be. I wrote a poem and layered it on top of the prompt image itself:

Notice how Wendy took that and went a step further, layering another piece on top of the layer.

I took that piece by Wendy and added a few more layers, writing a second poem (video at the top of this post) and then using a few different media apps to create what was fast becoming what Wendy called an onion. Only hints of the first layers are visible.

 

To which Mia commented about the layering process itself:

And I had to look up the word:

To which Karen added:

Neat, right?

Peace (in the discovery),
Kevin

 

 

 

 

 

YOU and The Way Social Media Tells the Story

My wife and I have been watching the television show, YOU, for the past few weeks, creeping out on the storyline. Besides shouting at the television for all the narrative holes in the plot (there are many) and for characters not seeing the obvious, it’s been sort of fascinating to watch how social media is baked into the fabric of the show of obsession.

This isn’t the first television show to necessarily do this — use social media and technology as a key storytelling device — (see Black Mirror for other examples) but YOU utilizes it so well for telling the story over an entire season — for the obsessive surveillance of one character over another (usually Joe watching Beck but sometimes Beck watching Joe); for a character who is a social media influencer, as her job; for creating fake accounts to create a false reality; for ghosting people and people worried about being ghosted; for tracking people down through bits of information; and more.

Wikipedia notes:

As You is situated in modern day New York City, it explores the dangers of social media culture with an emphasis on a lack of digital privacy.

Mobile phones for these young adults living in New York City are never far away from any character in the show, and when one character – Beck, a writer, of all things, who’s at the heart of Joe’s obsession — has her devices and apps and router all shut off by a colleague so she can actually write, the cold-turkey-syndrome of being so bored we see her pacing her apartment, doing all sorts of things (other than writing, alas) before finally giving in and booting up her router.

This might be you. Or me.

Television has long been a window on culture, if often slightly warped by narrative design. YOU is one of those shows, reflecting our desire to be connected to the stories of others and to project our own version of stories for others to read. YOU also shows us the surveillance state we have allowed ourselves to be part of, where tracking the histories and present of another is often as simple as following accounts, where we openly and freely share lots of information.

YOU uses this digital connection to creep us out with how the digital world feeds and nurtures obsessions. Maybe we should pay attention a bit more to what it is telling us about our world out here, beyond the screen, too.

Peace (go dark),
Kevin

Do You Know of Dark Patterns?

This video by Nerdwriter (whom I support via Patreon) seems like it could connect with the inquiry now being done in Networked Narratives around technology, surveillance and agency.

Dark Patters are “crappy user experience that intentionally makes it difficult to do something ” that hurts the company. In other words, intentional design to thwart our own agency as a user. This is a fascinating look at this concept.

Be alert out there …

Peace (into the light),
Kevin

Who Knows What the Future Holds?

This is oddly intriguing and a bit unsettling. The video, shared in Networked Narratives, shows kids in 1966 chatting about what they envision as the future. So much of it was about Nuclear War, overpopulation, and the end of the world, and it’s sad to think how much was on the minds of these kids.

Another article had drawings of ideas of kids imagining the future, taken from 1961. An artist rendered their ideas as illustrations. Here, mainframe computers were already “serving” us (sort of like the aliens in Twilight Zone).

What about today? I teach young students, and when we have discussions these days about what’s ahead, mostly they seem optimistic, and expect that technology will be able to fix and solve most problems. They are often startled when we do a unit on technology and talk about data, privacy and more. The one significant concern many have? Climate Change. Although, they are less worried for themselves, and seem more worried about animals and ecosystems.

I was also reminded of this picture book — 2030: A Day in the Life of Tomorrow’s Kids — which is more optimistic and fun, following a kid through a day of talking dogs and virtual classrooms, and conveniently ignores most of the social and dehumanizing ramifications of technology.

Which brings us to .. Timbuk 3 … get some shades!

 

Peace (today and tomorrow),
Kevin

 

 

Time Magazine: Data, Privacy, Politics and the Mess We Are In

I don’t know if others get Time magazine (do people still get magazines?) but I get a free copy because I use the Time for Kids version with my students. Last week’s issue still resonates with me, particularly as Networked Narratives opens with a theme of critical lens on technology and society.

The cover story is by Roger McNamee, who was an early investor in Facebook and whose presence during the early years helped shape what Facebook was to become. He says he was often in the room with Zuckberg during the formative years, and he is still an investor and shareholder of Facebook.

In his very critical piece that pulls few punches, McNamee chastises in a very public way both Mark Zuckerberg and Sheryl Sandberg for losing their way, for abusing their power with the social media platform, for ignoring their privileged position to enact change, and for being so driven by profit and algorithms that users’ trust and data have been abused, used, sold and discarded with little consideration of the human impact on society.

He also lays out some major topics and areas of concern where Facebook may be a threat to a civil and civic society:

  • Democracy (see, election interference)
  • Privacy (see, data surveillance of every click and view and share by Facebook)
  • Data (see, sale of data to third-party vendors)
  • Regulation (see, not any to speak of)
  • Humanization (see, or lack thereof)
  • Addiction (see, the world around you)
  • Children (see, bullying and alarm bells about the brain)

McNamee is blunt and to the point, calling Facebook to the carpet for losing its way (Me: I don’t think they ever had a way forward with true public benefit, despite the storytelling the company does, and I have never bought Zuckerberg’s platitudes about connecting the world to make it a better place. All signs point to profit, right from the start.)

Whether McNamee’s piece (which is adapted from a book he has coming out) makes a difference is unknown. He is still an investor and an insider, so maybe his influence will influence others, and that will influence Zuckerberg and Sandberg. I suspect not.

Other pieces in this edition of Time are also interesting, from Tim Cook calling for more regulation over data privacy to Filipino journalist/activitist Maria Ressa explaining how Facebook allowed others to attack her and her alternative news organization to Eli Pariser calling for restoring a sense of dignity in the technology world through better design.

Peace (with kindness),
Kevin

Sharing Out the Alchemy Lab Immersive Storytelling Collaboration

I was fortunate not too long ago to be part of a discussion group with some National Writing Project colleagues that convened to share and discuss the possibilities of virtual and augmented reality for learning. We all brought examples from the field.

I shared out the Networked Narratives project — The Alchemy Lab. It’s a rich example of collaboration and storytelling, and how objects can inspire us to make media and to experience media in a virtual space. And now NetNarr is launching again …

Peace (real and reality),
Kevin